Fabio Scotto
XR and interaction designer, working on embodied interaction at ETH Zurich.
About
I'm an XR and interaction designer and developer based in Zurich. I build immersive applications where the body is the interface: VR and AR experiences in which hands, movement and space drive the interaction, from multisensory design tools for architects to training simulations and interactive exhibitions.
My work depends on how people and objects are tracked. I work with both marker-based and markerless tracking, from optical motion capture to computer vision models that I train myself on custom datasets. I use them to link physical bodies, tools and spaces to digital content, so that what happens in physical space drives what happens in the simulation.
I'm a Senior Research Assistant at the Professorship of Architecture and Human Augmentation at ETH Zurich, where I co-lead the Immersive Design Lab. From 2023 to 2026 I taught the Immersive Technologies elective in the Digital Construction bachelor at the Lucerne University of Applied Sciences and Arts (HSLU).
I came to XR through robotic and digital fabrication, developing robotic processes for concrete casting and wood bending within the NCCR Digital Fabrication. That background still shapes my work: an interest in the physical, in making, and in how people act in real space.
I also work freelance on VR and AR development. If you have a project in mind, write to me.